• Introduction
  • What is Good Participation?
  • Participatory Design Considerations
  • About us
  • About you

Fun

Whatever goal you want to achieve or message to convey, how do you get people to want to do it? Try making it fun – a very powerful tool, which makes even the most painful tasks seem easy.

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Grow your own tiara

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Hoxton Street Monster Supplies

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Move: Choreographing You

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Drop by Paul Cocksedge

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Made you look

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Rocket ride to heaven

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Scandi Kitchen Loyalty

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Do not touch

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Museum of Everything

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School of Life

  • Should you do it? shouldidoit.com

    Is this site looking a little deserted? We might be busy working on things over here

  • Categories

    Inspiring examples
    Workshops, Events
    Resources

  • Toolkit

  • Participatory Design Considerations

    Invitation
    Incentive
    Rules
    Feedback
    Timing
    Traces
    Authenticity
    Fun
    Interactive technology
    Authorship
    Expecting the unexpected
    Senses
    Fantasy
    Intuition
    What Price?

  • Archives

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